Merge branch 'bnnmsc' into 'master'
Misc 1.7beta5 Meaningful patch notes in approximate order of relevance: - Tweak difficulty settings for nightmare (rare spawn rate increased from 6.77%->12.5%, zone level multiplier decreased from 50%->25%) - Buff the celestial/radiance tree - Give all melee classes that don't currently start with a point in weapon mastery at birth a point in weapon mastery at birth; this also serves to make sure randbosses have the weapon mastery they need - Improve Pace Yourself - Slightly increase dammod for knives (45% str/45% dex -> 50% str/50% dex) - Slightly buff glyphs by making them no longer prioritize yourself before enemies for placement - Buff Dawn's Blade - Make Vor Pride's special vault have a slightly friendlier layout - Remove digging from all vaults that currently require digging - Add a fun mechanic to prevent farming of ruined dungeon orbs to get alchemy ingredients Mostly irrelevant other changes: - Make orc summoners and orc grand summoners use psiblades instead of slings, give skeleton assassins resolvers.sustains_at_birth, reduce how many turns mind parasite puts talents on cooldown for, remove object cost multiplier from slazish fens, make stoning poison no_npc_use See merge request !648
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