Commit 8b44aa85 authored by DarkGod's avatar DarkGod
Browse files

"In Combat" status is now computed by the game for all actors, always...

"In Combat" status is now computed by the game for all actors, always available as "actor.in_combat" and with callback "callbackOnCombat(state)" when status changes

Conflicts:
	game/modules/tome/class/Actor.lua
parent bbeb4f08
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