Commit abdef1bc17bad2434bea0d0d03dbe8c03b5a3cc7

Authored by DarkGod
1 parent 5c790450

Slime Roots can not reset fixed cooldown talents anymore

... ... @@ -163,7 +163,7 @@ newTalent{
163 163 local list = {}
164 164 for tid, cd in pairs(self.talents_cd) do
165 165 local tt = self:getTalentFromId(tid)
166   - if tt.mode ~= "passive" and not tt.uber then list[#list+1] = tid end
  166 + if tt.mode ~= "passive" and not tt.fixed_cooldown and not tt.uber then list[#list+1] = tid end
167 167 end
168 168 while #list > 0 and nb > 0 do
169 169 self.talents_cd[rng.tableRemove(list)] = nil
... ...