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split up fonts (not yet a DO) handle translation/rotation/scaling
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(yes this is C++, so what?!)
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New option to make a small flyer with talent icon&name upon talent use, for both player and NPCs; disabled by default
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Fixed the game not starting on some latest ubuntu installs
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Actor fov doc fix The fact that I had to engine-dive to know what exactly no_store parameter in ActorFOV does inspired me to improve the documentation note on it. The bad thing is, having it set to true breaks a lot of functions which depend on actor.fov.actors If desired, I could improve the @ notes on other functions, too.
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undead horrors can summon even without the undead files loaded