Commit b4a5029a3285c0c352273e14f80301f3b47f914c
1 parent
28306064
obviousness is good
git-svn-id: http://svn.net-core.org/repos/t-engine4@4438 51575b47-30f0-44d4-a5cc-537603b46e54
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... | ... | @@ -1521,7 +1521,7 @@ function _M:die(src) |
1521 | 1521 | end |
1522 | 1522 | end) |
1523 | 1523 | end |
1524 | - | |
1524 | + | |
1525 | 1525 | -- Increase vim |
1526 | 1526 | if src and src.knowTalent and src:knowTalent(src.T_VIM_POOL) then src:incVim(1 + src:getWil() / 10) end |
1527 | 1527 | if src and src.attr and src:attr("vim_on_death") and not self:attr("undead") then src:incVim(src:attr("vim_on_death")) end |
... | ... | @@ -2236,10 +2236,10 @@ function _M:preUseTalent(ab, silent, fake) |
2236 | 2236 | end |
2237 | 2237 | if not silent then game.logPlayer(self, "You lose control and unleash an anomaly!") end |
2238 | 2238 | self:forceUseTalent(rng.table(ts), {ignore_energy=true}) |
2239 | - self:incParadox(-(ab.paradox and ab.paradox * paradox_scaling or ab.sustain_paradox)) | |
2239 | + self:incParadox(-(ab.paradox and (ab.paradox * paradox_scaling) or ab.sustain_paradox)) | |
2240 | 2240 | self:useEnergy() |
2241 | 2241 | return false |
2242 | - -- Now check for failure | |
2242 | + -- Now check for failure | |
2243 | 2243 | elseif not self:attr("no_paradox_fail") and self:paradoxFailChance(ab.paradox or ab.sustain_paradox) then |
2244 | 2244 | if not silent then game.logPlayer(self, "You fail to use %s due to your paradox!", ab.name) end |
2245 | 2245 | self:incParadox(ab.paradox or ab.sustain_paradox / 10) | ... | ... |
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