diff --git a/game/modules/tome/data/general/objects/gloves.lua b/game/modules/tome/data/general/objects/gloves.lua index 308a849952d1329b0116036b856ba34ec4359279..14ef2820bf5ae79bd362856fe7c5a35d8eb968cf 100644 --- a/game/modules/tome/data/general/objects/gloves.lua +++ b/game/modules/tome/data/general/objects/gloves.lua @@ -28,7 +28,6 @@ newEntity{ image = resolvers.image_material("gloves", "leather"), encumber = 1, rarity = 9, - metallic = true, desc = [[Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.]], egos = "/data/general/objects/egos/gloves.lua", egos_chance = { prefix=resolvers.mbonus(40, 5), suffix=resolvers.mbonus(40, 5) }, } diff --git a/game/modules/tome/data/zones/old-forest/objects.lua b/game/modules/tome/data/zones/old-forest/objects.lua index ae6cbe56c1f2b4a63692d4694094e5aa9fdaaf85..acc1e713db072d7ef960a9cd018ff942d0015d61 100644 --- a/game/modules/tome/data/zones/old-forest/objects.lua +++ b/game/modules/tome/data/zones/old-forest/objects.lua @@ -29,6 +29,8 @@ newEntity{ base = "BASE_SHIELD", desc = [[The barkwood of the Old Man's Willow, made into roughly the shape of a shield.]], require = { stat = { str=25 }, }, cost = 20, + rarity = false, + metallic = false, special_combat = { dam = resolvers.rngavg(20,30), diff --git a/game/modules/tome/data/zones/trollshaws/objects.lua b/game/modules/tome/data/zones/trollshaws/objects.lua index 7c71085da175c8acb42d757061f533252257c10c..60dbf0e2416c5cef3c404aa7e9d4fb15f2f5cf3d 100644 --- a/game/modules/tome/data/zones/trollshaws/objects.lua +++ b/game/modules/tome/data/zones/trollshaws/objects.lua @@ -29,6 +29,7 @@ newEntity{ base = "BASE_GREATMAUL", desc = [[This is a big nasty looking tree trunk that Bill was using as a weapon. It could still serve this purpose, should you be strong enough to wield it!]], require = { stat = { str=25 }, }, rarity = false, + metallic = false, cost = 5, combat = { dam = 30,