From e5d542968174330e196b7bc02d02fe850eea83c4 Mon Sep 17 00:00:00 2001 From: DarkGod <darkgod@net-core.org> Date: Tue, 21 Jul 2020 19:54:57 +0200 Subject: [PATCH] Fixed Lich self-resurrect to work with minions too --- game/modules/tome/data/timed_effects/other.lua | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/game/modules/tome/data/timed_effects/other.lua b/game/modules/tome/data/timed_effects/other.lua index b7e3f2b119..4532aae9ed 100644 --- a/game/modules/tome/data/timed_effects/other.lua +++ b/game/modules/tome/data/timed_effects/other.lua @@ -3986,8 +3986,15 @@ newEffect{ subtype = { lich = true }, status = "neutral", parameters = { }, + callbackOnSummonKill = function(self, t, minion, who, death_note) + if who.rank >= 3.5 then + eff.success = true + self:removeEffect(self.EFF_LICH_HUNGER) + game.bignews:say(120, "#DARK_ORCHID#Lichform regeneration is complete!#{normal}#") + end + end, callbackOnKill = function(self, eff, who, death_note) - if who.rank >= 3.2 then + if who.rank >= 3.5 then eff.success = true self:removeEffect(self.EFF_LICH_HUNGER) game.bignews:say(120, "#DARK_ORCHID#Lichform regeneration is complete!#{normal}#") -- GitLab