diff --git a/game/modules/tome/class/Object.lua b/game/modules/tome/class/Object.lua
index aa6109826ee04135ba7759307897c39ef4af728e..580a0df02315e799296976b4ff951eaedd0266df 100644
--- a/game/modules/tome/class/Object.lua
+++ b/game/modules/tome/class/Object.lua
@@ -2286,6 +2286,7 @@ local type_sort = {
 	weapon = 100,
 	armor = 101,
 }
+_M.type_sort = type_sort
 
 --- Sorting by type function
 -- By default, sort by type name
diff --git a/game/modules/tome/data/general/npcs/minor-demon.lua b/game/modules/tome/data/general/npcs/minor-demon.lua
index 6c177856309ad1c98023325b8c5efe608576a847..d74316c5f83e412797ab7d36e68c23e017366f0f 100644
--- a/game/modules/tome/data/general/npcs/minor-demon.lua
+++ b/game/modules/tome/data/general/npcs/minor-demon.lua
@@ -90,8 +90,8 @@ newEntity{ base = "BASE_NPC_DEMON",
 
 newEntity{ base = "BASE_NPC_DEMON",
 	name = "onilug", color=colors.GREY,
-	desc = _t[[A gaunt vaguely humanoid shape featuring unadorned grey leathery skin. Its arms and legs seem somehow too long and it stands toll, projecting an ominous shadow even in darkness.
-Its glowing red eyes shiny with both cruelty and a deep frightening intellect.]],
+	desc = _t[[A gaunt vaguely humanoid shape featuring unadorned grey leathery skin. Its arms and legs seem somehow too long and it stands tall, projecting an ominous shadow even in darkness.
+Its glowing red eyes shine with both cruelty and a deep frightening intellect.]],
 	resolvers.nice_tile{tall=1},
 	level_range = {10, nil}, exp_worth = 1,
 	rarity = 1,