diff --git a/game/modules/tome/class/Object.lua b/game/modules/tome/class/Object.lua index aa6109826ee04135ba7759307897c39ef4af728e..580a0df02315e799296976b4ff951eaedd0266df 100644 --- a/game/modules/tome/class/Object.lua +++ b/game/modules/tome/class/Object.lua @@ -2286,6 +2286,7 @@ local type_sort = { weapon = 100, armor = 101, } +_M.type_sort = type_sort --- Sorting by type function -- By default, sort by type name diff --git a/game/modules/tome/data/general/npcs/minor-demon.lua b/game/modules/tome/data/general/npcs/minor-demon.lua index 6c177856309ad1c98023325b8c5efe608576a847..d74316c5f83e412797ab7d36e68c23e017366f0f 100644 --- a/game/modules/tome/data/general/npcs/minor-demon.lua +++ b/game/modules/tome/data/general/npcs/minor-demon.lua @@ -90,8 +90,8 @@ newEntity{ base = "BASE_NPC_DEMON", newEntity{ base = "BASE_NPC_DEMON", name = "onilug", color=colors.GREY, - desc = _t[[A gaunt vaguely humanoid shape featuring unadorned grey leathery skin. Its arms and legs seem somehow too long and it stands toll, projecting an ominous shadow even in darkness. -Its glowing red eyes shiny with both cruelty and a deep frightening intellect.]], + desc = _t[[A gaunt vaguely humanoid shape featuring unadorned grey leathery skin. Its arms and legs seem somehow too long and it stands tall, projecting an ominous shadow even in darkness. +Its glowing red eyes shine with both cruelty and a deep frightening intellect.]], resolvers.nice_tile{tall=1}, level_range = {10, nil}, exp_worth = 1, rarity = 1,