From e3762ef2664c0c341c132c59338bc1b9d63554b8 Mon Sep 17 00:00:00 2001
From: DarkGod <darkgod@net-core.org>
Date: Fri, 24 Jul 2020 17:46:01 +0200
Subject: [PATCH] Master of Bones' Armoured Skeleton Warriors now always have a
 blink rune instead of a random one

---
 game/modules/tome/data/talents/spells/master-of-bones.lua | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/game/modules/tome/data/talents/spells/master-of-bones.lua b/game/modules/tome/data/talents/spells/master-of-bones.lua
index e28d4ad544..a7035e2792 100644
--- a/game/modules/tome/data/talents/spells/master-of-bones.lua
+++ b/game/modules/tome/data/talents/spells/master-of-bones.lua
@@ -93,7 +93,7 @@ newTalent{
 			rarity = 1,
 			skeleton_minion = "warrior",
 
-			resolvers.inscriptions(1, "rune"),
+			resolvers.inscriptions(1, {"blink rune"}),
 			resolvers.talents{
 				T_WEAPON_COMBAT={base=1, every=7, max=10},
 				T_WEAPONS_MASTERY={base=1, every=7, max=10},
-- 
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