From e3762ef2664c0c341c132c59338bc1b9d63554b8 Mon Sep 17 00:00:00 2001 From: DarkGod <darkgod@net-core.org> Date: Fri, 24 Jul 2020 17:46:01 +0200 Subject: [PATCH] Master of Bones' Armoured Skeleton Warriors now always have a blink rune instead of a random one --- game/modules/tome/data/talents/spells/master-of-bones.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game/modules/tome/data/talents/spells/master-of-bones.lua b/game/modules/tome/data/talents/spells/master-of-bones.lua index e28d4ad544..a7035e2792 100644 --- a/game/modules/tome/data/talents/spells/master-of-bones.lua +++ b/game/modules/tome/data/talents/spells/master-of-bones.lua @@ -93,7 +93,7 @@ newTalent{ rarity = 1, skeleton_minion = "warrior", - resolvers.inscriptions(1, "rune"), + resolvers.inscriptions(1, {"blink rune"}), resolvers.talents{ T_WEAPON_COMBAT={base=1, every=7, max=10}, T_WEAPONS_MASTERY={base=1, every=7, max=10}, -- GitLab