diff --git a/game/modules/tome/data/zones/maze/npcs.lua b/game/modules/tome/data/zones/maze/npcs.lua index 76bc71ca2152e2dfa18ed6271a4bc37682ae5a30..b06cd4fe184c7f3e24e4166d49d9fdd760bd8fb0 100644 --- a/game/modules/tome/data/zones/maze/npcs.lua +++ b/game/modules/tome/data/zones/maze/npcs.lua @@ -63,7 +63,7 @@ newEntity{ define_as = "MINOTAUR_MAZE", ai = "dumb_talented_simple", ai_state = { talent_in=1, }, on_die = function(self, who) - who:resolveSource():grantQuest("starter-zones") - who:resolveSource():setQuestStatus("starter-zones", engine.Quest.COMPLETED, "maze") + game.player:resolveSource():grantQuest("starter-zones") + game.player:resolveSource():setQuestStatus("starter-zones", engine.Quest.COMPLETED, "maze") end, } diff --git a/game/modules/tome/data/zones/old-forest/npcs.lua b/game/modules/tome/data/zones/old-forest/npcs.lua index 4d8e46dcd026a3206a1fcc3c03a8b9f00ee1afd5..c61e529d417fa44febf795ae593d727941e90fd9 100644 --- a/game/modules/tome/data/zones/old-forest/npcs.lua +++ b/game/modules/tome/data/zones/old-forest/npcs.lua @@ -64,7 +64,7 @@ newEntity{ define_as = "OLD_MAN_WILLOW", ai = "dumb_talented_simple", ai_state = { talent_in=3, }, on_die = function(self, who) - who:resolveSource():grantQuest("starter-zones") - who:resolveSource():setQuestStatus("starter-zones", engine.Quest.COMPLETED, "old-forest") + game.player:resolveSource():grantQuest("starter-zones") + game.player:resolveSource():setQuestStatus("starter-zones", engine.Quest.COMPLETED, "old-forest") end, } diff --git a/game/modules/tome/data/zones/sandworm-lair/npcs.lua b/game/modules/tome/data/zones/sandworm-lair/npcs.lua index 27445ff3907bbb0775cd16c710bb3f275a28ae04..330c555ae731957569a5cca2eb8cfd16be0b4f93 100644 --- a/game/modules/tome/data/zones/sandworm-lair/npcs.lua +++ b/game/modules/tome/data/zones/sandworm-lair/npcs.lua @@ -86,7 +86,7 @@ newEntity{ define_as = "SANDWORM_QUEEN", ai = "dumb_talented_simple", ai_state = { talent_in=2, }, on_die = function(self, who) - who:resolveSource():grantQuest("starter-zones") - who:resolveSource():setQuestStatus("starter-zones", engine.Quest.COMPLETED, "sandworm-lair") + game.player:resolveSource():grantQuest("starter-zones") + game.player:resolveSource():setQuestStatus("starter-zones", engine.Quest.COMPLETED, "sandworm-lair") end, } diff --git a/game/modules/tome/data/zones/tol-falas/npcs.lua b/game/modules/tome/data/zones/tol-falas/npcs.lua index d7bc9ccaf3e80a0f6a82449c669d2937daf1b41b..6bba138be7cdc523ea97bcd4c9200f94e8b9e6c7 100644 --- a/game/modules/tome/data/zones/tol-falas/npcs.lua +++ b/game/modules/tome/data/zones/tol-falas/npcs.lua @@ -78,8 +78,8 @@ newEntity{ define_as = "THE_MASTER", ai = "dumb_talented_simple", ai_state = { talent_in=1, }, on_die = function(self, who) - world:gainAchievement("VAMPIRE_CRUSHER", who:resolveSource()) - who:resolveSource():grantQuest("tol-falas") - who:resolveSource():setQuestStatus("tol-falas", engine.Quest.DONE) + world:gainAchievement("VAMPIRE_CRUSHER", game.player:resolveSource()) + game.player:resolveSource():grantQuest("tol-falas") + game.player:resolveSource():setQuestStatus("tol-falas", engine.Quest.DONE) end, } diff --git a/game/modules/tome/data/zones/tower-amon-sul/npcs.lua b/game/modules/tome/data/zones/tower-amon-sul/npcs.lua index a8923b83ba1998c38a73eae1100890153b23122a..0be794d0e7f2506cd8ab1dc735e734bdcbe69063 100644 --- a/game/modules/tome/data/zones/tower-amon-sul/npcs.lua +++ b/game/modules/tome/data/zones/tower-amon-sul/npcs.lua @@ -52,6 +52,6 @@ newEntity{ define_as = "SHADE_OF_ANGMAR", ai = "dumb_talented_simple", ai_state = { talent_in=4, }, on_die = function(self, who) - who:resolveSource():setQuestStatus("start-dunadan", engine.Quest.COMPLETED, "amon-sul") + game.player:resolveSource():setQuestStatus("start-dunadan", engine.Quest.COMPLETED, "amon-sul") end, } diff --git a/game/modules/tome/data/zones/trollshaws/npcs.lua b/game/modules/tome/data/zones/trollshaws/npcs.lua index 78737b578f55106a1dbbb14ca0d18a0b5fd2af81..11291bf1b0746be1352346f2f477c69980ae34a6 100644 --- a/game/modules/tome/data/zones/trollshaws/npcs.lua +++ b/game/modules/tome/data/zones/trollshaws/npcs.lua @@ -55,6 +55,6 @@ newEntity{ define_as = "TROLL_BILL", ai = "dumb_talented_simple", ai_state = { talent_in=4, }, on_die = function(self, who) - who:resolveSource():setQuestStatus("start-dunadan", engine.Quest.COMPLETED, "trollshaws") + game.player:resolveSource():setQuestStatus("start-dunadan", engine.Quest.COMPLETED, "trollshaws") end, }