From a93eda5b74ef75d29937931c2f40cd7b876568dc Mon Sep 17 00:00:00 2001 From: DarkGod <darkgod@net-core.org> Date: Wed, 22 Jul 2020 18:00:19 +0200 Subject: [PATCH] Corpselight can not be placed into walls --- game/modules/tome/data/talents/spells/grave.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game/modules/tome/data/talents/spells/grave.lua b/game/modules/tome/data/talents/spells/grave.lua index bb37009174..aaae3eea8c 100644 --- a/game/modules/tome/data/talents/spells/grave.lua +++ b/game/modules/tome/data/talents/spells/grave.lua @@ -120,7 +120,7 @@ newTalent{ target = function(self, t) return {type="ball", radius=self:getTalentRadius(t), range=self:getTalentRange(t), nolock=true, nowarning=true} end, action = function(self, t) local tg = self:getTalentTarget(t) - local x, y = self:getTargetLimited(tg) + local x, y = self:getTargetLimitedWallStop(tg) if not x then return end self:setEffect(self.EFF_CORPSELIGHT, 7, {x=x, y=y, radius=self:getTalentRadius(t), dam=t:_getDamage(self), stacks=self.life < 1 and 3 or 0, max_stacks=t:_getMaxStacks(self)}) return true -- GitLab