diff --git a/game/modules/tome/data/talents/spells/grave.lua b/game/modules/tome/data/talents/spells/grave.lua index bb3700917417211d0a8ba2378a740b19a9065189..aaae3eea8c87ce70e356bc0fc0f33563ff609e2e 100644 --- a/game/modules/tome/data/talents/spells/grave.lua +++ b/game/modules/tome/data/talents/spells/grave.lua @@ -120,7 +120,7 @@ newTalent{ target = function(self, t) return {type="ball", radius=self:getTalentRadius(t), range=self:getTalentRange(t), nolock=true, nowarning=true} end, action = function(self, t) local tg = self:getTalentTarget(t) - local x, y = self:getTargetLimited(tg) + local x, y = self:getTargetLimitedWallStop(tg) if not x then return end self:setEffect(self.EFF_CORPSELIGHT, 7, {x=x, y=y, radius=self:getTalentRadius(t), dam=t:_getDamage(self), stacks=self.life < 1 and 3 or 0, max_stacks=t:_getMaxStacks(self)}) return true