From 85082db4355076c67dd3456c0977e88c2c3faa42 Mon Sep 17 00:00:00 2001
From: "S. Chonville" <d.chonville@gmail.com>
Date: Tue, 17 Mar 2020 17:36:52 +0100
Subject: [PATCH] Revert description change

---
 game/modules/tome/data/talents/cursed/fears.lua | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/game/modules/tome/data/talents/cursed/fears.lua b/game/modules/tome/data/talents/cursed/fears.lua
index 2835a9335e..07b5b0de05 100644
--- a/game/modules/tome/data/talents/cursed/fears.lua
+++ b/game/modules/tome/data/talents/cursed/fears.lua
@@ -228,7 +228,7 @@ newTalent{
 		local turnsUntilTrigger = t.getTurnsUntilTrigger(self, t)
 		local duration = tInstillFear.getDuration(self, tInstillFear)
 		local damage = t.getDamage(self, t)
-		return ([[Heighten the fears of those near to you. Any foe you attempt to inflict a fear upon and who remains in a radius of %d and in your line of sight for %d (non-consecutive) turns, will take %0.2f mind and %0.2f darkness damage and gain a new fear that lasts for %d turns.
+		return ([[Heighten the fears of those near to you. Any foe you attempt to inflict a fear upon and who remains in a radius of %d and in sight of you for %d (non-consecutive) turns, will take %0.2f mind and %0.2f darkness damage and gain a new fear that lasts for %d turns.
 			This effect completely ignores fear resistance, but can be saved against.]]):
 			format(range, turnsUntilTrigger, damDesc(self, DamageType.MIND, t.getDamage(self, t) / 2), damDesc(self, DamageType.DARKNESS, t.getDamage(self, t) / 2 ), duration)
 	end,
-- 
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