diff --git a/game/modules/tome/data/maps/wilderness/arda-west.lua b/game/modules/tome/data/maps/wilderness/arda-west.lua
index d5b776394a5aca93fdd04230e1db84869bc6935e..90ccf35057bb41f5e1b9c3969ae828409176e4d4 100644
--- a/game/modules/tome/data/maps/wilderness/arda-west.lua
+++ b/game/modules/tome/data/maps/wilderness/arda-west.lua
@@ -29,7 +29,7 @@ quickEntity('t', {show_tooltip=true, name='forest', display='#', color=colors.LI
 quickEntity('l', {show_tooltip=true, name='Lorien', display='#', color=colors.GOLD, back_color=colors.DARK_GREEN, image="terrain/lorien.png", block_move=true})
 quickEntity('v', {show_tooltip=true, name='old forest', display='#', color=colors.GREEN, back_color=colors.DARK_GREEN, image="terrain/tree_dark1.png", block_move=true})
 quickEntity('i', {show_tooltip=true, name='iron mountains', display='^', color=colors.SLATE, back_color=colors.UMBER, image="terrain/mountain.png", block_move=true})
-quickEntity('=', {show_tooltip=true, name='the great sea', display='~', color=colors.DARK_BLUE, back_color=colors.BLUE, image="terrain/river.png", block_move=true, shader = "water", textures = { function() return core.noise.new(3):makeTexture3D("simplex", 128, 128, 128, 4, 0, 0, 0), true end },}) --
+quickEntity('=', {show_tooltip=true, name='the great sea', display='~', color=colors.DARK_BLUE, back_color=colors.BLUE, image="terrain/river.png", block_move=true, }) -- shader = "water", textures = { function() return core.noise.new(3):makeTexture3D("simplex", 128, 128, 128, 4, 0, 0, 0), true end },
 quickEntity('.', {show_tooltip=true, name='plains', display='.', color=colors.LIGHT_GREEN, back_color=colors.DARK_GREEN, image="terrain/grass.png", can_encounter=true, equilibrium_level=-10})
 quickEntity('g', {show_tooltip=true, name='Forodwaith, the cold lands', display='.', color=colors.LIGHT_BLUE, back_color=colors.BLUE, can_encounter=true, equilibrium_level=-10})
 quickEntity('q', {show_tooltip=true, name='Icebay of Forochel', display=';', color=colors.LIGHT_BLUE, back_color=colors.BLUE, can_encounter=true, equilibrium_level=-10})
diff --git a/game/modules/tome/data/zones/moria/zone.lua b/game/modules/tome/data/zones/moria/zone.lua
index 14feab17d43033c9b9e4a79cf3607ff7a8aa1332..c6782ab8d97c08efaa187273a99c7850fb137d99 100644
--- a/game/modules/tome/data/zones/moria/zone.lua
+++ b/game/modules/tome/data/zones/moria/zone.lua
@@ -42,7 +42,7 @@ return {
 		},
 		actor = {
 			class = "engine.generator.actor.Random",
-			nb_npc = {40, 50},
+			nb_npc = {50, 60},
 		},
 		object = {
 			class = "engine.generator.object.Random",