diff --git a/game/engines/default/engine/LogDisplay.lua b/game/engines/default/engine/LogDisplay.lua index 870d01479f66019a79c3600d1c06894ebebcc003..fa734611a48164aab2bdf7fa8e4d25d6cd521190 100644 --- a/game/engines/default/engine/LogDisplay.lua +++ b/game/engines/default/engine/LogDisplay.lua @@ -249,6 +249,7 @@ function _M:toScreen() if self.shadow then if shader.shad then shader.shad:use(true) + shader.shad:paramNumber2(item._tex_w, item._tex_h) else item._tex:toScreenFull(self.display_x+2, h+2, item.w, item.h, item._tex_w, item._tex_h, 0,0,0, self.shadow * fade) end