From 2f8d6b61546dedc4f1637161134bc6973790fcb9 Mon Sep 17 00:00:00 2001
From: DarkGod <darkgod@net-core.org>
Date: Mon, 3 Aug 2020 16:53:35 +0200
Subject: [PATCH] Fixed Attune Mindstar exploding when used with a shield

---
 game/modules/tome/class/interface/Combat.lua | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/game/modules/tome/class/interface/Combat.lua b/game/modules/tome/class/interface/Combat.lua
index a3e4af062d..0c274503d0 100644
--- a/game/modules/tome/class/interface/Combat.lua
+++ b/game/modules/tome/class/interface/Combat.lua
@@ -2479,7 +2479,7 @@ function _M:hasOffWeaponType(type)
 	if not self:getInven("OFFHAND") then return end
 	local weapon = self:getInven("OFFHAND")[1]
 	if not weapon then return nil end
-	if type and weapon.combat.talented ~= type then return nil end
+	if type and (weapon.special_combat or weapon.combat).talented ~= type then return nil end
 	return weapon
 end
 
-- 
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